I create several objects, 3 tubes, plane, a light, a camera, and new mantra node, try to render, and before mantra window is up, houdini crashes. Treid several times, and still the same.
Sys: os x 10.5.8, nvidia 8600gt, 4gm ram
Hodini build 10.0.494
I have no problems with production build, 10.0.456.
It works like charm.
this is a crash log, I guess:
Process: houdini
Path: /Applications/Houdini 10.0.493/Houdini.app/Contents/MacOS/houdini
Identifier: com.sidefx.Houdini
Version: 10.0 (10.0.493)
Code Type: X86-64 (Native)
Parent Process: launchd
Interval Since Last Report: 4700890 sec
Crashes Since Last Report: 30
Per-App Interval Since Last Report: 149 sec
Per-App Crashes Since Last Report: 1
Date/Time: 2009-12-18 22:08:55.650 +0100
OS Version: Mac OS X 10.5.8 (9L31a)
Report Version: 6
Anonymous UUID: 1B27A752-25DC-43AA-929A-F5050145A36E
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Crashed Thread: 6
Application Specific Information:
objc: garbage collection is ON
Dyld Error Message:
Symbol not found: _objc_registerThreadWithCollector
Referenced from: /Library/Frameworks/Houdini.framework/Versions/10.0.493/Libraries/libHoudiniUT.dylib
Expected in: /usr/lib/libobjc.A.dylib