Light Cycle was done with NURBS and converted to polys in Houdini, fine tuned with Modo and then brought back into Houdini.





animations:
http://vimeo.com/11572291 [vimeo.com]
http://vimeo.com/11674168 [vimeo.com]
http://vimeo.com/11940329 [vimeo.com]
vfx - rez transition for bike
http://vimeo.com/12385931 [vimeo.com]
Recognizer, done in modo, rendered/rigged in Houdini




http://vimeo.com/11916147 [vimeo.com]
Character modified in modo, detailed in ZBrush, rigged/animated in Houdini with Auto Rig tools.





ZB turntable:
http://vimeo.com/12009789 [vimeo.com]
composited in houdini:

1st attempt at running/sprinting (not so hot

http://vimeo.com/12394430 [vimeo.com]