samsalek

samsalek

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Underground Platform - ask for feedback and help Sept. 26, 2010, 7:28 a.m.

hey guys

i tried all the methods -
but i realized the reason that the displacement bounds bound wasn't working for me is becasue of the displacement bounds parameter in the materials i was using.



starting to change that value i began to get some results.

Underground Platform - ask for feedback and help Aug. 8, 2010, 3:44 p.m.

@jeff

Thanks for your reply;
I'll look into it.
____________
p.s. luckily in my case ray tracing is acutely faster!
for some reasons mantra freezes sometimes while rendering ifds using MP

Underground Platform - ask for feedback and help Aug. 6, 2010, 8:26 p.m.

@tamte

thanks for the tip,
i played around with the bound value but unfortunately still didn't fix the problem, but it made them smaller in some areas.

i tried rendering via ray tracing instead of micropolygons and this seems to be doing the trick!