Rendering animated cloud/smoke with Image3D
2567 1 0- talos72
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I have an Image 3D setup for using metaballs and a POP network. Everything seems to be set up right. I rendered a 30 frame test using the image3D node in ROPs. I then linked the v-textfog shader to the 30 rendered 3D texture files (making sure $F is after the file name for padding while hoping v-textfog reads all 30 files). But when I try to render the sequence, nothing shows up in mantra. However, when I link v-textfog to a specific frame of the 3D texture (the specific i3d), mantra is able to render that individual frame. How can I have mantra read the entire sequence in order to render the animated cloud/smoke.
- stevenong
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