Hi.
in H12, the sourcing system for FLIP was changed, so instead of a common source node that act pretty much like a source node in POPs there is a new and more advanced system (sourcevolume).
The only thing I am missing (better: haven't found yet) are the common attributes one usually finds in a source node's Birth tab (Birth Rate etc.) How am I supposed to alter the FLIP fluid's birth rate with the new system?
H12 source (FLIP)- how to control Rate/ Activation etc?
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- Phlok
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- rafaels
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Hey, Phlok
I managed to animate the rate of emission smoothly by scaling the source gemetry (with a transform SOP) and at the same time animating down the scale prameter in the fluidsource node surface field (first tab, to the right of the field name, just by linking it to the transform animation).
I haven't tested extensively to know if it'll mess up anything else, but it;s working for me so far.
Cheers
I managed to animate the rate of emission smoothly by scaling the source gemetry (with a transform SOP) and at the same time animating down the scale prameter in the fluidsource node surface field (first tab, to the right of the field name, just by linking it to the transform animation).
I haven't tested extensively to know if it'll mess up anything else, but it;s working for me so far.
Cheers
Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
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- rafaels
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here's a file with the setup
Toronto - ON
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
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