Just a small question for you,
Why would you think ‘tags’ would be a quicker/faster way for Animation and Modeling?
Houdini just isn't really build for ‘conventional modeling’. So why compare
And for Animation there is a wonderfull world called Chops. Its basically the most advanced/flexible/overlooked animation tool in the world.
I'm sorry to say this but ‘tags’ like in Cinema just doesn't make sense in Houdini, at all.
The problem I think (no disrespect) is that you spent way to much time in the tree view, like if it is the same as in Cinema/Maya etc. But it is really not. So close the treeview and open your nodegraph, and watch yourself fall in love.
![](/static/djangobb_forum/img/smilies/wink.png)
And please quit with the UI for ‘old’ users thingie. It's quite offensive.
Houdini is ITS interface. People get upset if someone would touch that.
The only thing I want Sesi to focus onfor H13 is SPEED, Multitread the sht out of Houdini.
Lightcach would be awesome too, maybe even some GPU accelerated stuff in PBR.
just my 2Cnts