Hi,
when I use the OpenGL-ROP for rendering, all the result are wireframe and with some decorations (point numbers).
I tried different settings for shading mode and gl rendered… Makes no difference. Always wireframe with point numbers.
Is there a option, I am not aware or is this just a plain bug?
H12.1.134 + build 138
OpenGl render node - bug?
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- bollili
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- bollili
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- malexander
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Have you done a “Save as Default” in the 3D viewport display options while point numbers were on? The OpenGL ROP should be changed to ignore all decorations, but I suspect this may be what is happening in your case.
You can remove the defaults by deleting display.pref in $HOME/houdini12.1, or by saving a new set of defaults through the Display Options dialog.
You can remove the defaults by deleting display.pref in $HOME/houdini12.1, or by saving a new set of defaults through the Display Options dialog.
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- bollili
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- Anas Alaa
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