To fix the look go into the AutoDopNetwork, select Pyro and in the properties panel -> Guide/Multi and set the Density Scale and Shadow Scale to 1 to get the cloudy look.
It looks like the settings in the Volcano shelf tool are different from the downloadable files/tutorial.
that are default settings after start (1) and same in example file on DENSITY SCALE=2 i have same density but it's confusing me. How does the author does all of this… remains unclear
all default (only radius = 6/6/6) 12 (left) vs 12.5 (left made in 12, right in 12.5 389) ????? not only viewport density, but overall picture in 12 better