slow motion water drop

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Hi,
I am new in houdiny.
I would like to recreate this in cg:
http://www.youtube.com/watch?v=QQ37RLXNAgc [youtube.com]

What solver sould i use Flip or SPH ?
what's hard to get, is the water drop after impact that goes up…

regards
lucas
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SPF would be more feasible as its the best simulation software specifically for water particles.
details about this [alamanda-polymers.com]
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Hi Lucas,
I set up a file for you!
hope it helps…

lari

Attachments:
FlipSplash.hipnc (1.3 MB)


lari
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the “Scale Time” parameter in the “AutoDopNetwork” can slow down the Simulation. Or you can save the simulation as .bgeo files and use “Time Warp” node in SOP.
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