Hi Sadjad! Any luck with this? In H13 there's no error message but all your questions remain valid. Can anyone help out this? Dear Sesi it should be a little more straight forward by design ! No offence but are the words “user friendly” too much to ask?
Ok here's one way of faking it. I fetch the cloth sim geo to the flip sim, and build a collision field from it. Because the flip velocity field extends a bit outside the surface it still affects the cloth. I add a bit of downwards velocity to the vel field after it has been simmed, to fake some gravity.
It's all a bit nasty, but kinda sorta works. You might need to balance all the fakeness to suit your needs.