FLIPS Collision

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Hi All,
Total newbie to Houdini - have been playing with Oceans/FLIPS - can someone tell me how I get geometry to collide with and ocean/whitewater (like a boat)?

ta.
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Just set it up as an Rigid Body or Static Object.
You should be able to use the Shelf tools For that.
That should do the trick.

Another option would be to Source it as an Collision Volume I think.
I had the feeling the other day that this is faster solving. But thats more of a feeling than any reliable info…

Made a File for you.

Attachments:
SimpleFlipCollision.hipnc (2.3 MB)

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Thanks for the info - i'll give it a shot!

Cheers
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