Uv workflow in Houdini Pain or pleasure ?

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I last attempted some serious UVing in Houdini over 7 years ago and now I am back there and running into issues, hence this thread.

OSX 10.9 . H 13.0.378

1) Select some vertices ,apply a cylindrical projection > set the U range to be 1 > 2 . The selected UV moves in the opposite U range ? . Apply a pelt and and change the U range and it works as expected..

I don't know if this a bug or some quirk with the cylindrical projection.

scene file attached

Rob

Attachments:
rse_UV_error_testfile_01.hip (267.2 KB)
Uvpain.jpg (281.4 KB)

Gone fishing
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