I'm wondering if OpenCL is supported for OS X for Houdini 14 and Flip/Pyro – it's in the settings for flip solver and pyro solver but I get the same frame rate when
I enable it on 12-core Mac Pro with dual FirePro D700
is OpenCL supported in OS X for Houdini 14 and Flip/Pyro?
3878 5 1- cgbeige
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Try the ‘dop_example_opencl1’ search in the documentation for ‘OpenCL smoke’
Setting the' Uniform Divisions' on the ‘Smoke Object’ to 250:
3.5fps using OpenCl vs 35fpm(~0.5 fps) without.
OsX 10.10.1 Amd 7950, dual 6-Core Xeon @ 3.33
In the About Houdini, scroll down and you should see the OpenCL info:
OpenCL Platform Apple
Platform Vendor Apple
Platform Version OpenCL 1.2 (Sep 20 2014 22:01:02)
OpenCL Device AMD Radeon HD 7950 Compute Engine
OpenCL Type GPU
Setting the' Uniform Divisions' on the ‘Smoke Object’ to 250:
3.5fps using OpenCl vs 35fpm(~0.5 fps) without.
OsX 10.10.1 Amd 7950, dual 6-Core Xeon @ 3.33
In the About Houdini, scroll down and you should see the OpenCL info:
OpenCL Platform Apple
Platform Vendor Apple
Platform Version OpenCL 1.2 (Sep 20 2014 22:01:02)
OpenCL Device AMD Radeon HD 7950 Compute Engine
OpenCL Type GPU
- cgbeige
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Houdini currently will use one GPU - I'm wondering if the trash-can Mac automatically uses the other GPU for OpenCL processing though.
There is an environmental variable to use ‘HOUDINI_OCL_DEVICENUMBER’ that can select the GPU. You can set it in the houdini.env file, and I assume it would then have more memory than sharing the GPU with the display.
There is an environmental variable to use ‘HOUDINI_OCL_DEVICENUMBER’ that can select the GPU. You can set it in the houdini.env file, and I assume it would then have more memory than sharing the GPU with the display.
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