
While doing a bit more testing just now, I realized there was a small AE issue (bug?) in one of Maya's functions. I made a workaround, so it should be fixed in tomorrow's build (14.0.379).
Solitude
Initial testing seems a little buggy. I see the ramps, which is great, but the keys from my otl aren't set up by default in maya, and any keys I add or change seem to only be appending to whatever is already in my otl, as opposed to adding new ones, or just generally not affecting it correctly. It almost feels like the range is wrong too. It's hard to tell. Any thoughts?
Solitude
New scene was fine when I create a new instance of the otl. We rolled back the plugin and the old scene (and newly created scene) opens fine.
The parameters that had been saved in the maya file were not at default settings.
There are a handful of ramps, one integer parm with a menu, some folders, but no multiparms.
If I have time later I'll try to recreate it with an otl I can upload.
Afeigin
Here is my crash when trying to load a scene file with existing Asset.
Worked fine before upgrading to version 386
No new parameters.
Solitude
On 395 right now, and it crashes when loading any otl that includes ramps so far. I tried both otls from this thread, they both crash.