I am a bit confused about scene scale.
Please help me! Thanks in advance.
These question are bogging me down::
1. How much percent should I scale my objects in Maya to simulate properly in Houdini space?
2. If a real building is lets assume 260 meter high then what should be uniform size of it in maya and in houdini?
3. If I want to make some ocean sim what should be the size of the ship and the tank?
4. How can I understand this facts? Please give me some book/reference/tut if you can.
Thanks for your reply!



