Hi!
I have a particle emitter with particles that collide with a grid surface. How do I get the particle behavior that bounce and/or stick to the surface to paint a color or transfer a texture?
The goal is to have the collision painted spots on the surface to deform.
Thank you, I appreciate the advice!!
Particle collision detect/behavior to 'paint' on surface
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- lunai
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- circusmonkey
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- lunai
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- mestela
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This might help, but I suggest reading the rest of the page too before diving into just this section. 
http://www.tokeru.com/cgwiki/index.php?title=The_solver_sop#Example:_Transfer_pop_colour_onto_geometry [tokeru.com]

http://www.tokeru.com/cgwiki/index.php?title=The_solver_sop#Example:_Transfer_pop_colour_onto_geometry [tokeru.com]
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