interaction between rbd fractured object and fluid sim

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Hello

I created a shot where I have a flowing river going under a bridge(simulation and collision works fine).

I also created a fractured house which is driven by the fluid sim and crashing into the bridge.

The problem I am facing the fluid sim breaking the house even before it hits the bridge.

Is there any way I can control the fractured house and make it flow and get crashed into the bridge?

Here is a reference shot
https://www.youtube.com/watch?v=aFQRpw_6Am0 [youtube.com]
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You need to post this in the Technical Discussion section of the forum

-Yash
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