Hello !
I'm new to Houdini engine for Unity, and I was wondering if there were any way to control the asset's parameters in real time? I have an asset with a ‘seed’ controller randomizing the values, is it possible to connect it dynamically with a button? I've asked several unity-users but no one seems to have a clue.
Thanks !
Asset parameters in real time
2923 1 1- BlobsnFluff
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- damian
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If you're trying to have this real time control in your game the answer is no. Houdini Engine does not work inside your game. It is an Editor-only plugin. If you're trying to do this purely in the Editor from your own Editor-side button, have a look at the ExampleScript.cs file included with the Houdini Engine plugin scripts.
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