Hi there,
I have an animated object that I'm instancing onto points. Is there any way of randomizing or offsetting the animation time of the instances (point instancing or copy sop) without copy stamping them to a time shift sop. With a lot of instances the mentioned solution becomes really slow through the stamping approach so I was wondering if there's an attribute to actually control the instance time.
Thanks and best,
Roman
Instance Animation Time
8831 6 1-
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http://forums.odforce.net/topic/25971-optimize-copies-stamping-or-not-solved/?do=findComment&comment=151013 [forums.odforce.net]
Tomas Slancik
CG Supervisor
Framestore, NY
CG Supervisor
Framestore, NY
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