I am running into an issue where I have a volume stretching and tearing on seemingly random single frames. See Images below.


The expected result should be something like this:

The method I am using to generate this is creating meta-balls along a curve that decrease in radius over time. The artifacts shot up when the meta-balls are converted to volumes here:

I will work on uploading a test scene. There are a lot of caches for the anim at the moment so I will need to simplify before uploading.
