Particles and geometry size

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Hello

Don't know if this makes any sense but when instancing a geometry to be used as particles from a “location” it displays the geometry ok but it doesn't know the size. It means that the geometry ends up looking as if its half floating about in the Dynamic ground plane as I'm guessing the system is using the size of the small particle point and not the size of the bigger geometry.

What needs to be done to take into account the geometry for particles?

Thanks for any help
http://www.thingy72.com [www.thingy72.com]
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If your particles has pscale attribute ,then instanced geo will use this attribute as scale ,So you can simply delete or use pscale to define size of geometries.
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Hi Sadjad,

Thank you for the reply - I'd come to the conclusion that it must be something to do with Pscale as well - it's good to have your confirmation and so I'll look into it further.
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