Sprite type of Vertex animation texture set pscale and export to ue4

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Hi I am enjoying Game dev tools so much Thank you for give it to us.
And now I have a question about sprite type of vertex animation texture.

Can I set different Initial scale to each points?
I've tried to set random pcale in Houdini and export to Unreal but seems all particles are same scale.

If it's impossible I would like to request it.

Thank you.
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I don't think the tool currently supports pscale but you could replace Alpha with pscale in the advanced tab at the bottom of the parameter window and then multiply alpha by the size in the material.

Mike
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I will try
Thank you so much, I really appreciate it.
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