How do you snap curve to grid in Unity?

   146   1   0
User Avatar
19 posts
Joined: Jan. 2017
I am trying to figure out a way to snap the curve to Unity's grid. I tried going into the HoudiniCurveGUI script but I can't find anything that has to do with snapping. Does anyone know how to get this to work?
User Avatar
70 posts
Joined: May 2017
The best way to do that is to provide a collider (e.g. plane) to the Target field in the Curve gameobject's UI.

Actually you asked for snapping. Currently not possible with the curve editor, but I'll add it as an RFE.
Edited by seelanv - Feb. 26, 2018 16:44:58

curve_collider.png (11.7 KB)

  • Quick Links