Martini Pour from tap

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Hello Everyone,

I'm fairly new to Houdini and I am working on a FLIP fluid simulation of liquid pouring out of a tap into a martini glass.
It's a simple simulation setup so far, and I am sure there are a million different ways to improve this, and so I would love to hear what some of those are as well as some pointers to what to tweak in the houdini project (attached if anyone wants to have a look).

Flipbook preview:
https://www.dropbox.com/s/fscgrxc5pz4bo52/DW_martiniPour_v01.mp4?dl=0 [www.dropbox.com]

Project files:
https://www.dropbox.com/s/jrhl2csqsgcredm/DW_hero.zip?dl=0 [www.dropbox.com]


Appreciative of all constructive criticism.

Cheers,
Christian
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