16.5 Vertex Animation Tool Errors out at 1000 frames but not 100

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Hi there! I've been trying to export out a flip fluid sim for a bit now, but it gives me an error (Error rendering child: /out/vertex_animation_textures1/RENDER_POSITION_AND_PACKED_NORMAL1) whenever I let it run for the full 1000 frame duration. I've tried troubleshooting the problem, and for some reason when I select 100 frames it seems to exports correctly.

So far I have tested this on 16.5 and 17 and gotten the same error. I'll attach my .hip file if anyone has any idea what could be going on.

Thanks!

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sewer.zip (782.8 KB)

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After some experimenting it looks like I have no problem exporting out an alembic sequence, but as soon as I try to export that same sequence through the vertex animation tool it crashes and gives me the same render position error. Any ideas?
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