This might be something very obvious but, I've been learning Houdini and so far I haven't come across or found an answer online on how to scale different polygons or components on their own individual axis. Here is a gif of what I am trying to do in Houdini, recorded in Blender https://i.imgur.com/XUrCrzW.gifv [i.imgur.com]
In Houdini, by using the Scale tool, the polygons scale away from origin. Also checking the Local option does not help.