Using Rbd Material Fracture with Destruction Cleanup Tool
1846 0 0- AlexBrown
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Can anybody point me to an example of using the Rbd Material Fracture node with the destruction cleanup tool? So far I am just looking for the most basic setup that allows me to use the constraint geometry in the cleanup tool. Ultimately, I am trying to take complex destruction sims and optimize them for Unreal through that tool.
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