Saving multiple objects in a FBX file.

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Hi,
Is there a best practice to save multiple object in a single FBX file ?
I'm using the ROP FBX Output node but I fail to control the number of object.
Also my only solution to control the object name inside the FBX File is to add a null node with the proper name a input. It's not that convenient since i'm creating HDA and changing node name is only available if HDA is unlocked…
Regards,
FRED
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