I am trying to export a FLIP Fluid simulation to HDA to use in 3dsmax using 3dsmax geometry as input.
In houdini, I have two objects in my simulation one is a extruded text as an emitter filed with a fluid (Flipfuid from object) and the second is plane (static object).
Houdini create for me a node AutoDopNetwork that contain evrything i want even gravity.
But when i create a subnet from selected, i can't figure out how to map the “sub-network input” #1 and #2 to the two nodes flipFluidObject1 / grid_object1 in the AutoDopNetwork.
What i am doing wrong?