Houdini TD - Procedural City Building

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Hello,

HALVR is a FL based, mid-size studio working primarily in the AEC industry, building real cities in UE4. We looking for a senior (or extremely talented) Houdini Technical Director to join our team, working to develop our pipeline for building real cities in UE4. Will have a lot of similarities to the work David Santiago did on Spider-Man, with some unique challenges for our industry. Position could be full-time or contract, remote or in-house.

You:
Are a Houdini expert
Procedural modelling guru
Have experience implementing gameplay features & data via Houdini
Work well with others

Us:
Great team of 30+ creatives
Half in-house, half remote
Working on major national and international projects
High Salaries + benefits

Pros:
Leadership skills
Tech-art/rending pipeline experience
Python and C++ experience
Unreal Engine expert

If you think you're a fit. Please reach out ASAP!
dorian@halvr.com

www.halvr.com
www.imerza.com
Edited by dorianvee - Aug. 27, 2019 18:02:15
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