While using reseeding in flip, the Newly created particles are not getting the color or any other attributes interpolated.
I trying to do sim with a initial color applied to the particles, the newly created particles are created in white color, but what i want is the color should inherit from the interpolation,
I tried rest attribute as well to apply my color post sim, it seems even the rest attribute dosent seems like interpolated while reseeding enabled. Please some one let me know what would be the workaround to apply colors on a reseeding flip sim.
Sorry I cants share a file currently