Dome Light - Render Light Geometry

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What is the Karma version of “Render Light Geometry” for Dome Light? I looked at Dome Light LOPs documentation and didn't see anything about it.
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This option is still missing for Karma. Renderman is the opposite, all lights are visible by default, and there is an option on the geometry render settings to make them invisible to camera rays.
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I tried adding an integer (or boolean) called karma:light:contribprimary, as a stab in the dark, but no luck so far
I'm o.d.d.
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