VAT with Unity's legacy pipeline

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Hello, I'm currently trying to use VAT with unity's legacy pipeline.

Is there official support for the legacy pipeline anymore?

I've been trying to use the old shaders [github.com] but am getting distorted results.

I'm guessing the texture format has changed somewhat since those ones have been published could someone please advise on how to get this working?

Thanks,
Muneer
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Hi,
I have the same question. Where should I look for information about VAT in Unity standard pipeline?
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