Melting Mesh

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Hi all,

I did a Effect in Unreal, and I was need it a setup wich is Melting a Mesh with keeping the Vertex Count and Order.
Out of this setup I create Tool.

I want to safe Simulation time so the Setup is complete a fake. But you can do nice melting Effects for small and simple stuff.
Of course you will not have the same quality like a simulation, but you can do fast melting effects with animating of one two sliders. What you can export with Luiz Kruel's “Vertex Animation” to Unreal, Unity or other Engine (Tool).

I still like to improve some points in the tool.
I want to show it here. And maybe you have some feedback's or ideas what I can improve.

Cheers
Emre Duran
Edited by EmreDuran - March 4, 2020 20:18:55

Attachments:
MeltingMesh_01.gif (3.3 MB)
MeltingMesh_02.gif (427.7 KB)

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