HtoA Grains

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Hello everybody!

So, as you guessed from the title of this topic, I am trying to gather information about rendering grains with Arnold.
I've just used the shelf tools to set everything up, I figured that grains would have been seen by arnold as just points so I made sure there was a pscale attribute and I even tried to create an ar_radius attrib as suggested in the solidangle documentation but with no success when rendering so far.
I am pretty sure I am missing something very straightforward, as usual, so I was hoping that some more experienced good samarithan could give me and anybody facing the same issue a hand.
It would be very much appreciated.

Cheers!

Frank
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hi, can you provide a HIP file? I didnt run into this issue before
https://www.youtube.com/channel/UC4NQi8wpYUbR9wLolfHrZVA [www.youtube.com]
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