Vellum sliding constraint on itself

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Hi! I'm trying to use the new Sliding constraint in vellum (houdini 18). I had good result when I tried to constrain my geometries to a collider geo. (Using the Attach the geometry or the Stich constraint node.)

But when I'm trying to “Sliding constraint”  together my geometries, I can't make it work.

So basically, I want my active vellum objects “sliding constrain” together many shells of geometries.



Any ideas?

(Not too much info in the docs sadly. https://www.sidefx.com/docs/houdini/vellum/slidingconstraints.html)
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