Animating two obejcts together

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I have two SOP objects I am trying to animate together at the Network level. A rigged character and a vehicle he is riding. I have parented the Rigged character Network level node to the vehicle, but they don't move in unison. What could cause this?
Brad Schreiber
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Perhaps there is some offset in the world space value?
Using Houdini Indie 20.0
Ubuntu 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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> What could cause this?

a thousand things. Quite hard to tell without more details.

One thing that comes to mind is: By parenting one object to another you are creating a local space environment for the child object. If that one is animated (maybe from a previous world-space animation?), it is now moving in local space, combining the parent's object's animation with its own.

You could also have local space animation on the mesh itself.

Or you could have constraints working against you.

Or … so many things. Why not simplify the scene (cube, sphere) and upload it here?

Marc
Edited by malbrecht - June 14, 2020 12:56:50
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Out of here. Being called a dick after having supported Houdini users for years is over my paygrade.
I will work for money, but NOT for "you have to provide people with free products" Indie-artists.
Good bye.
https://www.marc-albrecht.de [www.marc-albrecht.de]
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