how to render partcles wiht Arnold

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Guys totally new with third party renderer. Please let me kn0w . They are not visible in render view when using arnold.
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set the point @pscale attribute to something like 0.1 and add an "arnold material builder" shader to it. connect a "standard surface" to "output" inside the material builder.

Assign this Arnold material on the obj level and dont forget to add a light + a camera and point it to the particles.

Choose the camera, add an Arnold ROP node and press "Render"
https://www.youtube.com/channel/UC4NQi8wpYUbR9wLolfHrZVA [www.youtube.com]
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