Problem with exporting softbody VAT for Unity

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I have tested exporting softbody VAT using a mesh deformed with a vellum solver SOP.
However, when I imported all files into Unity, they gave me a different result from the original simulation.


I wonder which parameters or files I should check on both Houdini and Unity.

The versions of the software are;
Houdini indie 18.0.348
SideFX Labs Release 521
Unity 2019.1.5f1

Unity project: https://github.com/kayk5654/SoftbodyVATProblem_Unity [github.com]

Thanks for the attention.
Edited by kayk5654 - July 18, 2020 07:34:46

Attachments:
vertex_animation_texture_test.hiplc (3.2 MB)

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