Hi all,
I have an Hda with an object merge going into a vellum cloth, into a vellum solver. ( most basic setup that I could think of)
When I load that Hda into maya, set the object to be a maya grid and hit play...nothing happens and there is not simulation.
Is there somthing that I am doing wrong or is vellum in maya with engine not supported?
*edit
I must also add that I am using sops vellum solver not dops solver.
Using h18fx and tested this in Maya18 and 19.
Many Thanks
R
vellum with engine in maya
1577 0 1- Roger Wellard
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