RBD Post Sim Tweaks
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- KyleMartinVFX
- Member
- 4 posts
- Joined: Jan. 2018
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Hey, I have a RBD sim cached to disk and im using transform pieces and then deform pieces. I need to tweak a couple of the sim points / pieces to make the final mesh look better. I cant figure out how to add transforms to the points... $CEX,y,z does not work, its offset from the actual sim points. Any help appreciated.
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