WIP - Cable Tray Tool [Game Art]

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Hi all,

Here is an HDA i've been playing around with today; A parametric cable tray for game environments.

Parameters:
Input curve driven.
Auto placement of corner supports.
Width of tray.
Number of cables.
Cable sag.
Ramp driven vertex colour of cables.

ToDo:
UVs
Build HDA UI
Materials
Unreal Engine / Houdini Engine stuff.

Attachments:
CableTrayWIP.jpg (114.9 KB)

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