Hi all,
Here is an HDA i've been playing around with today; A parametric cable tray for game environments.
Parameters:
Input curve driven.
Auto placement of corner supports.
Width of tray.
Number of cables.
Cable sag.
Ramp driven vertex colour of cables.
ToDo:
UVs
Build HDA UI
Materials
Unreal Engine / Houdini Engine stuff.
WIP - Cable Tray Tool [Game Art]
1681 0 0- BanksRick
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