Cops (multiple planes) -> Redshift Textures Workflow

   140   0   0
User Avatar
1 posts
Joined: Oct. 2016
Trying to optimize my workflow from Substance Designer -> Houdini Redshift. Below attachment is my working solution, which has to rename every single plane to 'C' (which I learned from an Entagma video.)So that it imports properly over into RS Texture node file parameter like "op:/obj/my_cop_net/diffuse".

It would be wonderful if it supported the format "op:/obj/my_cop_net/black_sand1{diffuse}" so it only had the one node in cops to pull from.

Is there no other way to get around this rename to "C" redshift limitation for every plane layer? Is there something fundamental I am not understanding here?

Capture.JPG (27.9 KB)

  • Quick Links