I'm working on a project that requires a long vdb meshed sequence. I'm using a rest atrtibute to drive the Triplanar node in redshift, which is sticks textures to the meshed VDB relly well.
Is it possible to export this rest attribute to be read in redshift for C4D? And if so would it be a point or vertex attribute?
Rest attribute in alembic export (to C4D) Redshift
2047 1 1- Luca Dante
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- AhmedHindy
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