Force Wireframe Shading of objects in karma/solaris

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Hi,
I'm trying to find a way of displaying objects in the viewport as a wireframe. The wireframe SOP creates a thick wire that is rendered using Karma instead of the houdini gl. I am trying to create guide geometry.
I have tried using this code in an attribute wrangle:
i@gl_wireframe = 1;
i@gl_lit = 1;

This however does not work in Solaris or karma.
Does anyone know a method of creating guide geometry in karma and solaris?

Thank you!
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I'm also looking for a solution to this.
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have a look here: https://www.sidefx.com/forum/topic/71264/?page=1#post-325672 [www.sidefx.com]

you can use the Configure Primitive LOP to assign a proxy purpose to the geometry

you may have to add a width attribute to the geometry, by deffault I think the width is 1 which is probably too
big.
Edited by lucap1 - April 23, 2022 00:03:08
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