Luca Pataracchia
lucap1
About Me
Senior Production Consultant
EXPERTISE
Technical Director
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LOCATION
Canada
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Houdini Skills
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Not Specified
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SideFX Staff
Since Jun 2018
My Tutorials
Recent Forum Posts
How do i make my houidini faster. June 19, 2026, 11:38 p.m.
making use of compile blocks: https://www.sidefx.com/tutorials/houdini-16-masterclass-compiled-sops/ [www.sidefx.com] will make things faster and save you ram. It's particularly helpful when using foreach blocks.
How to split USD file for instance March 17, 2026, 2:52 p.m.
the instance lop allows you to use a path attributes to choose the path in the scene graph tree of you want to instance.
From the docs:
"Path Attribute
Use the value of a string attribute to select the prototype by path."
From the docs:
"Path Attribute
Use the value of a string attribute to select the prototype by path."
Average out a RaySOP position and normal (smooth it) - Dec. 23, 2025, 2:30 p.m.
You could scatter points on a circle and ray those points onto your ocean evaluate. Then you could use an attribute promote to get the averaged normal. This is convenient because you can scale the circle up or down depending on how smooth you want it. Additionally you can smooth out you normal over time using chops