Chaning Wedge Count Forces Re-Cook

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Take the WedgeGeometry from the example files: If I incease the wedge count from 3 to 4, everything needs to be recooked, although wedge 1-3 should not need to recook, since nothing changed. (Nested wedging setup)
Is there a workaround for this?
Edited by RiotPixels - Dec. 15, 2021 05:30:34
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