I'm trying to figure out how to do an apparently very easy task in a vellum sim.
Basically i would like to assign 2 different stifness in the same objebect, driven by a color.
The object should be soft and hard at the same time, but in different painted area.
i've attached a screenshot.
The red part should be hard (let's say as a wood stick) and the white one soft, as a jelly.
Any help how to solve this?
assign different stifness in a vellum simulated object950 1 0
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