Vellum fluid and ID attribute?

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Is there way to attach some unique ids to the particles of vellum fluid? Specifically with constant emission.

Docs saying:
No ID and age attributes with particles.
Maybe here's some tricks around it?

Just for projecting UVs on specific frame, for specific shot, so it could be transfered to meshing.
Maybe somehow differently, without id at all?
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I added a wrangle after vellum configure fluid and this used this vex code and the ids have been generated

vex code:

int frame_offset = (@Frame - 1) * 1000000;
i@id = frame_offset + @ptnum;
if (@ptnum == 0)
removepoint(0, @ptnum);


And turn off Spatial sort interval option in vellum solver


Image Not Found
Edited by Mari_VFX - Oct. 6, 2026 02:28:35

Attachments:
Screenshot 2026-10-06 113519.png (58.0 KB)

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