Object input order in UE

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Joined: May 2021
Hi all.
Can I keep the order of static meshes for import to Houdini and export after? If I replace an object in the middle of the sequence, the merge node in houdini shuffles them randomly. Is there some attribute of the entry number in the UE?

1state.png (1.4 MB)
2state.png (2.6 MB)

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